AI Insights · Timothy · January 2023
Top 5 2D Anime Games: Performance in Brazil Q4 2022
Reviewing the performance of the top 5 2D Anime Games in Brazil, Q4 2022, based on weekly downloads, revenue, and active users.
During Q4 2022, the top 5 2D Anime Games in Brazil showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a breakdown of the trends observed for each game, using data from Sensor Tower.
Yu-Gi-Oh! Duel Links experienced fluctuations in its metrics. Weekly revenue started at around $43K at the end of September and gradually decreased, hitting a low of approximately $14K in late November before climbing back to about $22K by the end of December. Downloads saw a high of nearly 30K in late September, followed by a decline to around 12K-14K towards the end of the year. Active users began at 173K in late September, dipped to around 133K in early December, and then increased to 153K by the end of the quarter.
Hero Wars: Alliance showed a more volatile trend. Weekly revenue peaked at $30K in mid-October and saw various ups and downs, ending the quarter at about $29K. Downloads were particularly erratic, starting strong at 45K in late September, dropping significantly in November, and then surging to 108K at the end of December. Active users followed a similar pattern, beginning at 93K, dipping to 45K in mid-November, and then dramatically increasing to 160K by the end of December.
AFK Arena had a steadier performance. Weekly revenue hovered around $18K at the start of the quarter, with minor fluctuations, ending at about $12K. Downloads were relatively stable, ranging from 3K to 7K throughout the quarter. Active users started at 32K in late September, remained consistent, and finished at 29K by the end of December.
Epic Seven experienced modest variations in its metrics. Weekly revenue fluctuated between $5K and $15K, ending the quarter at approximately $7K. Downloads remained fairly constant, averaging around 1.5K to 2.3K weekly. Active users showed a slight decline from 26K in late September to 22K in mid-December, with a small recovery to 23K by the end of December.
Fate/Grand Order (English) displayed notable peaks and troughs. Weekly revenue saw significant spikes, reaching nearly $19K at the end of December after starting the quarter at around $3K. Downloads were relatively low and steady, ranging from 1.2K to 2.5K. Active users began at 9.6K, showed minor fluctuations, and ended the quarter at around 10.4K.
These trends provide a comprehensive view of how the top 5 2D Anime Games performed in Brazil during Q4 2022. For more detailed insights and data, visit Sensor Tower.